‘Bad buzz’: Gaming industry reels from ‘Grand Theft Auto’ hack
The video game industry is coming to terms with one of the biggest hacks in its history, after footage was leaked online of “Grand Theft Auto 6” — the next instalment of one of the world’s most popular franchises.
The game had not even been formally announced by publisher Rockstar Games and the footage that surfaced on social media on Monday was far from finished.
On the same day, early footage from “Diablo 4”, a game set for release next year, was also shared online.
And Rockstar is just the latest in a long line of video game firms to have suffered from such leaks — Activision-Blizzard, Electronic Arts, Ubisoft and Capcom have all been in the same situation.
The most severe case came last year, when hackers made off with the source code — the fundamental architecture — of the games “Cyberpunk 2077” and “The Witcher 3” from Polish publisher CD Projekt RED.
Analysts and experts told AFP that Rockstar might face problems with the marketing and release of the game, but the wider industry was only lightly affected by the steady stream of hacks and leaks.
– ‘Keep pushing’ –
The company issued a defiant statement earlier in the week, confirming the breach but denying it would cause any difficulties.
“Our work on Grand Theft Auto will continue as planned,” Rockstar said in a statement on Twitter that was liked more than one million times.
The firm added that it did not envisage any long-term effects for any of its projects.
Grand Theft Auto 5, the last iteration of the game that revolves around heists and street violence, was released in 2013 and has since sold 170 million copies and generated some seven billion dollars in revenue.
The next release, which has been teased, is among the most anticipated games ever.
Industry figures were quick to offer support to developers whose unfinished work was being widely critiqued online.
“To my fellow devs out there affected by the latest leak, know that while it feels overwhelming right now, it’ll pass,” wrote Neil Druckmann of Naughty Dog studio.
“One day we’ll be playing your game, appreciating your craft, and the leaks will be relegated to a footnote on a Wikipedia page. Keep pushing. Keep making art.”
The sentiment was shared around the video game world, with developers sharing footage of their own prototype artwork for hugely successful video games.
– ‘May even help them’ –
Rockstar, like all games studios, is incredibly protective of the games it is developing — partly because it helps with marketing, and partly because games do not come together until the final phase of development.
Julien Pillot, a French economist, said the leak was a “bad buzz” and was likely to hamper the game’s launch strategy.
Loic Gezo, a cybersecurity expert, said the company would need to reassure customers that it could handle the fallout.
Brendan Sinclair of trade website GamesIndustry.biz said he did not expect huge fallout for the company, but suggested there might be longer-term costs in terms of securing their systems.
“Developers have a hard enough time thwarting hackers even when they don’t get a peek under the hood like this,” he said.
But ultimately, he suggested such leaks were not always bad for business.
“I don’t know if it ultimately hurts game sales that much,” he said. “In some cases, it may even help them.”
Biden bans US govt use of malicious commercial spyware
US President Joe Biden signed a ban Monday on government use of commercial spyware technology like the controversial Pegasus program, citing its use for political oppression in countries around the world.
The White House said commercial spyware poses a distinct intelligence threat to the United States and has been found on the phones of 50 US officials overseas.
In addition, a number of foreign governments have used it “to facilitate repression and enable human rights abuses.”
“Misuse of these powerful surveillance tools has not been limited to authoritarian regimes,” the White House said in a statement.
“Democratic governments also have confronted revelations that actors within their systems have used commercial spyware to target their citizens without proper legal authorization, safeguards, and oversight.”
Biden’s order was not a full ban on commercial spyware, but would apply to any program deemed a US security risk, or that is used for political abuse by other governments.
It also did not restrict spyware developed by US government agencies themselves, like the CIA or National Security Agency, the leading electronic intelligence body.
The most threatening software can scrape up all data from targeted devices with remote direction and control, according to a senior Biden administration official.
Last year the administration warned that it was planning tight restrictions on privately developed surveillance software after numerous cases surfaced of its use for political purposes in numerous countries around the world.
No specific names were cited in Monday’s announcement, but the US government has already taken action to prevent the use of several programs and companies seen as threatening.
In November the Commerce Department placed four spyware developers on its blacklist: Israeli firms NRO Group and Candiru, Positive Technologies of Russia, and Singapore’s Computer Security Initiative Consultancy.
Pegasus, created by NRO Group, was used by governments and other entities in Mexico, Poland, Spain, Hungary, Bahrain, India and elsewhere.
“There was an effort by commercial spyware vendors, like in other countries, to try to make inroads across the US federal government, and to market and to sell their tools across the federal government,” the senior official told reporters.
“So we purposely announced publicly that we would be pursuing this sort of ban.”
The ban was announced one day before Biden hosts his second Summit for Democracy, with leaders from 121 countries invited to join the three-day event.
The White House called the commercial spyware ban a “cornerstone” initiative for the summit.
The order “demonstrates the United States’ leadership in, and commitment to, advancing technology for democracy,” it said.
Artist Karla Ortiz sees AI ‘identity theft’, not promise
For artist Karla Ortiz, the explosion in artificial intelligence that can stand in for flesh-and-blood artists is nothing more than identity theft.
A native of Puerto Rico, Ortiz is a California-based designer, a concept artist and painter who has worked for videogaming giant Ubisoft, Marvel Studios, the Wizards of the Coast fantasy game publisher and has exhibited her work in galleries.
But now her profession could be completely disrupted by generative AI, the technology behind apps such as Dall-E and ChatGPT, which in seconds can crank out original content — illustrations, poems, computer code — with only a simple prompt.
About a year ago, Ortiz discovered Disco Diffusion, an open source AI-based image generating tool, but it is not easy to use for those less tech savvy.
At first, she thought it was an interesting experiment, but quickly she realized that the program was using the work of many of her friends without them knowing it.
They asked to have their work removed, but to no avail, and they backed down. She told herself art theft is nothing new in their line of work.
“It’s weird that this is happening, but whatever,” she told herself at the time.
But months later, with the introduction of even more powerful programs such as Midjourney and Stable Diffusion, which can generate images “in the style of” a chosen artist, she was brought face to face with the magnitude of the phenomenon.
Ortiz said she was shocked when she looked at how the programs were trained.
“All the training data, all the training material, it’s our work.”
In her studio, standing between her easel and her computer, Ortiz puts the final touches of oil paint on her latest work, “Musa Victoriosa,” a woman surrounded by eagles, brandishing a laurel wreath.
This muse, which will be used to illustrate a copyright protection app, embodies artists defiant against technology.
To those who argue that human artists also draw inspiration from others’ work, Ortiz says they are missing the point.
“Just because I look at a painting that I love, it doesn’t mean that I archive that influence and that it automatically becomes a part of how I paint,” she said.
“Influences can only get you so far in art,” she added.
“The rest is your training, your life, your experiences, your thoughts of the day; that extra bit of humanity that filters inspirations and experiences together and creates your own voice and work,” she said.
She worries about young artists who need the time and experience to find their style but will be squeezed out by AI.
– ‘Canary in the coalmine’ –
“How does a person break in now? And if you break in and you do develop a style, that’s wonderful, but what stops anybody from training a model on your work?”
Along with other artists, Ortiz filed a lawsuit in a California court against three generative AI companies, hoping one day to get the industry regulated.
This fight has strengthened bonds between creators, and not only designers, she said.
“I’m seeing more writers and also voice actors being very concerned because of the technology that can take your voice and mimic it perfectly,” Ortiz said.
Silicon Valley investors “want to expand to pretty much every creative endeavor,” she warned.
“Our profession was automated first so we kind of became the canary in the coal mine.”
Threat of US ban surges after TikTok lambasted in Congress
A US ban of Chinese-owned TikTok, the country’s most popular social media for young people, seems increasingly inevitable a day after the brutal grilling of its CEO by Washington lawmakers from across the political divide.
But the Biden administration will have to move carefully in denying 150 million young Americans their favorite platform over its links to China, especially after a previous effort by then president Donald Trump was struck down by a US court.
TikTok CEO Shou Zi Chew endured a barrage of questions — and was often harshly cut off — by US lawmakers who made their belief quite clear that the app best known for sharing jokes and dance routines was a threat to US national security as well as being a danger to mental health.
In a tweet, TikTok executive Vanessa Pappas deplored a hearing “rooted in xenophobia”.
With both Republicans and Democrats against him at Congress, Chew must now confront a White House ultimatum that TikTok either sever ties with ByteDance, its China-based owners, or get banned in America.
A ban will depend on passage of legislation called the RESTRICT ACT, a bipartisan bill introduced in the Senate this month that gives the US Commerce Department powers to ban foreign technology that threatens national security.
When asked about Chew’s tumultuous hearing, spokeswoman Karine Jean-Pierre repeated the White House’s support of the legislation, which is just one of several proposals by Congress to ban or squeeze TikTok.
– ‘Prove a negative’ –
The sell-or-get banned order tears up 2.5 years of negotiations between the White House and Tiktok to find a way for the company to keep running under its current ownership while satisfying national security concerns.
Those talks resulted in a proposal by TikTok called Project Texas in which the personal data of US users stays in the United States and would be inaccessible to Chinese law or oversight.
But the White House turned sour on the idea after officials from the FBI and the Justice Department said that the vulnerabilities to China would remain.
“It’s hard for TikTok to prove a negative ‘No, we’re not turning over any data to the Chinese government.’ Look at how skeptical our European partners are about US companies where we have a strong legal system,” said Michael Daniel, executive director of the Cyber Threat Alliance, a non-governmental organization dedicated to cybersecurity.
Presently, the White House’s preferred solution is that TikTok sever ties with ByteDance either through a sale or a spin-off.
“My understanding is that what has been… insisted on is the divestment of Tiktok by the parent company,” US Secretary of State Antony Blinken said on Thursday.
But that option is riddled with difficulties, with many experts saying that Tiktok cannot function without ByteDance, which develops the app’s industry-leading technology.
“ByteDance’s ownership of TikTok and the golden jewel algorithm at the center of this security debate is a hot button issue that will not necessarily be solved just by a spin-off or sale of the assets,” said Dan Ives of Wedbush Securities.
Proving the point, China has ruled out giving the go-ahead for a TikTok sale, citing its own laws to protect sensitive technology from foreign buyers.
That leaves a ban which would see the full might of the US government crush TikTok to the undeniable benefit of domestic rivals Instagram, Snapchat and YouTube.
They currently trail TikTok, which is the most popular social media in the United States.
– Snapchat wins –
TikTok’s demise “will clearly benefit Meta and Snapchat front and center in the eyes of Wall Street,” said Ives, who believes the saga will play out for the rest of the year.
One unknown is whether a death sentence for TikTok will cost Washington politically among young voters.
Through a ban, “a democracy will be taking steps that impede the ability of young Americans to express themselves and earn a livelihood,” said Sarah Kreps, professor of government at Cornell University.
The lawmakers putting the Tiktok CEO over the coals minimized the danger of political blowback.
“I want to say this to all the teenagers… who think we’re just old and out of touch,” said representative Dan Crenshaw, a Republican.
“You may not care that your data is being accessed now, but there will be one day when you do care about it,” he said.
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